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Sleeping. Waking. Good to know I've supported this game not once but twice. Welllll you know what they say about good intentions. So I traded it in on my next visit to that every popular game place. Others have discussed the gameplay so I won't rehash. That is my Patapon story. Maybe there is a group for us.
So couple more weeks pass while I try my best to get this out of my head (and my life.I mean I didn't even have the game anymore). I tried it for about 2-3 hours and just couldn't get into it. Yes indeedy. In my car. Finally one day I just completely caved.
Seriously.I first bought this game when I got my PSP (several months ago). It was like a mantra---and it wouldn't let go. At the grocery story when deciding on which brand of frozen waffles to buy. Mom overslept again.
I figure if I feed my addiction it can't get the best of me right. I figured out what to do with an online walkthrough which really helped me. Can be very challenging and frustrating and difficult but it is always fun and addicting. I bought another copy. I now play every night but for only about an hour.
EVERYWHERE I went I heard Pata-Pata-Pata-PON. Seriousl-GREAT game. Patapon's Anonymous anyone. So the moral of my story is that when one stays up late to play this game to just hear one more Pata-Pata-Pata-PON -- that this can have the non desired result of making one miss one's alarm clock. This game is seriously addictive and should come with a warning.
I tried it again and this time kept playing when I got to the rain juju part. I could not get this out of my head. Then came the dreams. Filling my car up with gas.
Hard to play around others though or multitask with, also seems to be lacking a pause feature in levels. Pretty fun, has a nice rhythm and beat.
Its still fun and from the creators of Locoroco. BUT It has it tough points some times. You will be playing this for hours. The game itself is a blast to play. Helps if you good with keeping a beat which im not.
I mean, at first i tried to get into it and just enjoy it as everyone else did. I decided to purchase this game after reading several reviews here on amazon. In summary, its okay for about the first 10 mins when you stop and say, what a "cute" game, maybe it would have been better if David Byrne were singing to the beat, i don't know. But after about an hour of listening what sounds like children whacked out on speed say "Pata Pata Pata Pon" I thought to myself, why am i subjecting myself to this torture. It seems that a good number of people enjoy it, i however did not. I can appreciate its originality and colorful presentation.
Either one learns this - as the one-eyed Patapon tribe's deity - or your little tribe in will not be in the fight as long as it takes to bring down your enemies and liberate them.Add to this several mini-games that become available as your warriors re-discover ancestors' remains throughout the game. er, Patapons, while simultaneously keeping an eye out for monster or enemy behavior on screen, and a variety of other on-screen information. My personal favorite was the musical stew-cauldron game.The minimalistic and cartoony character designs are not only charming, but also avoid overwhelming the senses to such a degree that one can enjoy the game structure and design fully.A real treat, and highly recommended, "Patapon" is even more attractive for its $20 price tag. I picked up Patapon on a whim - I saw it at a video game store, and after seeing a short demo (and listening to the crazy, addictive tunes), I decided to give it a try: after all, it was only $20.00.I have not regretted that snap decision.The amount of skill required to navigate the game is subtle but powerful: though it combines two disparate game types (real-time strategy and musical rhythm), it would seem they are two great tastes that taste great together. The game requires that on a sub-conscious level one keeps track of the 4:4 beat, the different drum sounds that communicate your divine will to your Spartans.
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